Shape Sprint
A downloadable game
Group project by Myself, Warren Barnes, and James Easton
James created the level builder external program and contributed code to the physics, as well as creating the music and other assets
I created the parsing method for translating the .txt files into levels for the game, and contributed some ideas and other code
Warren primarily worked on The main game code, the physics, and the architecture
Created in the University's own engine made by Laurent Noel.
TL-Engine is C++ and Direct X based.
Status | Prototype |
Author | Ji'hyn |
Genre | Platformer |
Download
Download
ProfSkillsGame-master.zip 308 MB
Install instructions
extract from .rar, run ShapeSprintDebug.exe.
.rar includes source code.
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